Meet Addie Adams. A pet supply store owner who’s decided peace and independence are the key to happiness. She’s happy with her life in Eastern Oregon and doesn’t see any reason to change.
Until someone decides to come into her store and commit a crime. Unable to stand by and watch, she acts. And her bravery will change her life forever.
When she’s whisked off into a foreign land by an overly attractive elf, Addie learns an entire world exists under our noses that most people can’t see. One that’s in trouble. Worse, the creatures there think she’s the key to solving their problems.
Addie has a choice. Leave them to die or step into her destiny and risk her life for creatures she didn’t even know existed.
Along the way, she finds a family and a place to belong. She also finds that the magic of Alvernmast runs much deeper than anyone realized.
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My life is finally where I want it. My pet supply store is thriving, my dream house is peaceful, and my cat, Fizzle, is perfect.
When an elf stumbles into my shop, desperate to escape her abuser, everything changes. In trying to help her, I get shoved through a portal and find myself in a magical land.
While fighting to survive, I free an intelligent creature from an abusive captain and steal a magical key. I think I’ve hidden it well until a charismatic elf drags me to a sham trial and locks me away.
If I want to go home, I’ll have to risk the mercy of dragons, learn to fight, and rescue the remaining creatures. My only hope is that I survive long enough to go home.
Everything has changed since my return to Oregon. Or maybe it’s just me. My last adventure left scars that won’t heal, and I still don’t really belong anywhere.
When the Mesmerai Chief visits with dire news, I return to Alvernmast, determined to choose my team, rebalance the magic, and get on with my life. But when an attack throws the continent into mayhem, the elf who haunts me makes a mistake that may change everything. We end up in the hands of the rebels he once led in the Portecai Mountains. Rebels who now hate him.
With a civil war looming, the borders failing, and the balance unraveling, I need to gather my friends and find a solution before it’s too late. Because if I fail, every magical being connected to the continent will die.
Releasing Summer 2026
I once enjoyed a quiet country life, running my business and spending my time with my cat. After my last trip to Alvernmast, I ended up with two violent elves in my house, an unwanted sanctuary in my yard, a barn renovation, and the fate of the four tribes in my hands.
When someone shows up half-dead on my doorstep, I rally my team and return to find a final solution to balance the magic. As we check on the chiefs, we discover that something is seriously wrong. Worse, the Elder is still plotting against us and has some powerful allies.
If we’re going to succeed, we’ll need to root out some traitors, rescind a binding agreement, stop the borders from collapsing, unite the four factions, and find the final two keys. It’s a huge task, but if I succeed, everyone I care about will finally be safe.